Gladiator
Trained for the arena-fighting that is common throughout Avendar, gladiators transform the gruesome structure into a spectacle of showmanship. Arising from the slave culture of Ashta Harrud, gladiatorial combat grew in popularity as word spread along northern trade routes. With the emergence of the shuddeni into the racial mix of Avendar, gladiatorial bouts have become both more humane and less. Cities such as Earendam the Grand have outlawed the use of slaves and brought a measure of self-determination to the practice. Meanwhile, its brutality has simultaneously increased with the growing number of chaja and introduction of overworlders into the high-risk arenas of Yithoul.
It is common for srryn to come north from their native swamps to ply their bloodthirst in Earendam, the potential rewards outweighing the indignities of competing against (and for the entertainment of) warmbloods. Harrudim gladiators are nearly exclusively human, whereas the shuddeni favor making their chaja subordinates fight for pleasure. The massive size of the alatharya frequently make them a fan-favorite, their racial proclivity for both resilience and force giving them notable advantages. Kankoran often train as gladiators, although the radical fringe of pack society may shun them for embracing this product of highly civilized life.
Dolgrael is a favored deity among gladiators, as their lifestyle puts them frequently against the odds in battle. The arena calls to no one faith or alignment, and gladiators often pray to whatever god they feel most likely to grant them victory. However, such prayers are a privilege paid for in blood.
Gladiators are trained in a variety of weapons, as well as techniques to put them to good use-- a lesson hard-learned from the restrictions of the arena. The spear, the sword, the whip, and the flail are often weapons of choice for a skilled gladiator, as each carries unique, tactical advantages.
| Level 1: | Dagger |
|---|---|
| Axe | |
| Flail | |
| Mace | |
| Spear | |
| Sword | |
| Whip | |
| Polearm | |
| Dodge | |
| Level 2: | Fast Healing |
| Level 3: | Dual Wield |
| Level 4: | Parry |
| Level 5: | Enhanced Damage |
| Level 6: | Hand to Hand |
| Level 7: | Dirt Kicking |
| Level 8: | Bravado |
| Showmanship | |
| Level 9: | Kick |
| Level 10: | Rescue |
| Level 11: | Grip |
| Level 12: | Second Attack |
| Level 13: | Legsweep |
| Level 14: | Cross |
| Level 15: | Endure |
|---|---|
| Level 16: | Taunt |
| Level 17: | Ensnare |
| Level 18: | Third Attack |
| Level 19: | Hamstring |
| Level 20: | Gouge |
| Level 21: | Knee Shatter |
| Level 22: | Retaliation |
| Level 23: | Batter |
| Strip | |
| Level 24: | Meditation |
| Level 25: | Fourth Attack |
| Level 26: | Cleave |
| Level 27: | Impale |
| Level 28: | Bloodlust |
| Level 29: | Shield Disarm |
| Level 30: | Choke |
| Level 32: | Feint |
| Level 34: | Enthusiasm |
| Level 36: | Decapitate |
| Level 38: | Whip Mastery |
| Level 40: | Corner |